[Mission]
	MissionNumber=0			     
	WinningCondition=3
	WinningWeapon=0

; Kevs monster rock hard mission.  Make it all the way across to the vital crate!!


[Description]
	Name=1
	Difficulty=3
					   

[Options]
	FallDamage=30              
	DisplayRoundTime=1                      
	EnableActionReplay=1		               
	LandRetreatTime=4                  
	RopeRetreatTime=3                  
	RoundTime=15                       
	TurnTime=30                         
	MineFuse=0                          
	ObjectType=0                  
	WeaponCrateDrops=0	              
	HealthCrateDrops=0     	          
	UtilityCrateDrops=0                
	HealthCrateEnergy=30                
	EnableSecretWeapons=0		      
	SuddenDeathWaterRise=5     	     
	SuddenDeathWormDamage=0    	     
	SuddenDeathType=2
	PauseBetweenTurns=5		         
	GirderRadius=800
	WormSelect=1                   
	JetPackTimeLimit=15

[Enviroment]
	LandFile=data\land.dat						 
	Wind=20                            
	Friction=96                         
	IndestructableBorder=0             
	IndestructableLandscape=1          
	LogicRandomSeed=43765                  
	AlliedGroupToGoFirst=0			  
	Sound=2
	

[Teams]
	TeamsInMission=1					  

[HumanTeam]
	NumberOfWorms=2				  

	Delay_SelectWorm=0
	
	Worm1_Energy=90   
	Worm1_DeseasePoints=0			   
	Worm1_ArtileryMode=0			    
	Worm1_PlaceWorm=1				     
	Worm1_XPosition=78
	Worm1_YPosition=654
	Worm1_Vital=1 

 	Worm2_Energy=30					   
	Worm2_DeseasePoints=0			   
	Worm2_ArtileryMode=0		    
	Worm2_PlaceWorm=1				     
	Worm2_XPosition=526
	Worm2_YPosition=280
	Worm2_Vital=1
		
[CPUTeam1]
	TeamNameNumber=9			       
	TeamSkill=90						    
	NumberOfWorms=1					  
	SoundBank=1						  
	Flag=1							  
	GraveStone=1						  
	AlliedGroup=1
	MissionVital=0	

	Ammo_AirStrike=0
	Delay_AirStrike=0

	Worm1_Energy=30				   
	Worm1_DeseasePoints=0			   
	Worm1_ArtileryMode=1				    
	Worm1_NameNumber=7				          
	Worm1_FixedWeapon=26				         
	Worm1_ActionRadius=0				         
	Worm1_PlaceWorm=1			     
	Worm1_XPosition=1870
	Worm1_YPosition=666

; Set up all the objects on the landscape

[Event0005]
	TypeOfEvent=1					  
	
	PlaceWeapon_XPosition=1728   
	PlaceWeapon_YPosition=560        
	PlaceWeapon_Contents=54       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1
	PlaceWeapon_Marked=1
	PlaceWeapon_Vital=1

[Event0010]
	TypeOfEvent=1					  
		
	PlaceWeapon_XPosition=260    
	PlaceWeapon_YPosition=592         
	PlaceWeapon_Contents=6       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=2

; Retries Jetpack
[Event0011]
	TypeOfEvent=1					  
	Retries=5							  

	PlaceWeapon_XPosition=404    
	PlaceWeapon_YPosition=534         
	PlaceWeapon_Contents=66       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1

[Event0012]	
	TypeOfEvent=10
	Retries=5

	Text_String_Index=25

[Event0020]
	TypeOfEvent=13					  

	PlaceMine_XPosition=660
	PlaceMine_YPosition=298
	PlaceMine_OnGround=1

[Event0021]
	TypeOfEvent=13					  

	PlaceMine_XPosition=660
	PlaceMine_YPosition=298
	PlaceMine_OnGround=1

[Event0025]
	TypeOfEvent=13					  

	PlaceMine_XPosition=690
	PlaceMine_YPosition=298
	PlaceMine_OnGround=1

[Event0026]
	TypeOfEvent=13					  

	PlaceMine_XPosition=690
	PlaceMine_YPosition=298
	PlaceMine_OnGround=1

[Event0035]
	TypeOfEvent=1					  
			
	PlaceWeapon_XPosition=790    
	PlaceWeapon_YPosition=262         
	PlaceWeapon_Contents=33       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1

; Mine/crate wall

[Event0040]
	TypeOfEvent=13					  

	PlaceMine_XPosition=830
	PlaceMine_YPosition=262
	PlaceMine_OnGround=1

[Event0045]
	TypeOfEvent=1					  

	PlaceWeapon_XPosition=830    
	PlaceWeapon_YPosition=200         
	PlaceWeapon_Contents=54       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1

[Event0046]
	TypeOfEvent=13					  

	PlaceMine_XPosition=830
	PlaceMine_YPosition=140
	PlaceMine_OnGround=1

[Event0050]
	TypeOfEvent=1					  

	PlaceWeapon_XPosition=830    
	PlaceWeapon_YPosition=150         
	PlaceWeapon_Contents=54       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1

[Event0051]
	TypeOfEvent=13					  

	PlaceMine_XPosition=830
	PlaceMine_YPosition=110
	PlaceMine_OnGround=1

[Event0055]
	TypeOfEvent=1					  
				  
	PlaceWeapon_XPosition=830    
	PlaceWeapon_YPosition=100         
	PlaceWeapon_Contents=54       
  	PlaceWeapon_OnGround=1   
	PlaceWeapon_Ammo=1

[Event0056]
	TypeOfEvent=13					  

	PlaceMine_XPosition=830
	PlaceMine_YPosition=90
	PlaceMine_OnGround=1

; The mines after the wall

[Event0060]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1032
	PlaceMine_YPosition=256
	PlaceMine_OnGround=1

[Event0061]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1108
	PlaceMine_YPosition=258
	PlaceMine_OnGround=1


[Event0062]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1170
	PlaceMine_YPosition=284
	PlaceMine_OnGround=1

[Event0063]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1332
	PlaceMine_YPosition=471
	PlaceMine_OnGround=1

[Event0064]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1394
	PlaceMine_YPosition=546
	PlaceMine_OnGround=1

[Event0065]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1486
	PlaceMine_YPosition=512
	PlaceMine_OnGround=1

[Event0066]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1568
	PlaceMine_YPosition=584
	PlaceMine_OnGround=1

[Event0067]
	TypeOfEvent=13					  

	PlaceMine_XPosition=1654
	PlaceMine_YPosition=594
	PlaceMine_OnGround=1

; Cap off the wall

[Event0068]
	TypeOfEvent=1					  
	Turn=2

	PlaceWeapon_XPosition=830    
	PlaceWeapon_YPosition=1         
	PlaceWeapon_Contents=33    
  	PlaceWeapon_OnGround=0   
	PlaceWeapon_Ammo=1

[Event0069]	
	TypeOfEvent=10
	Turn=2	

	Text_String_Index=71

[Event0070]
	TypeOfEvent=10
	Turn=5

	Text_String_Index=1

[Event0085]
	TypeOfEvent=1					  
	Turn=5
			  
	PlaceWeapon_XPosition=672  
	PlaceWeapon_YPosition=0         
	PlaceWeapon_Contents=38
  	PlaceWeapon_OnGround=0  
	PlaceWeapon_Ammo=3

[Event0090]
	TypeOfEvent=1					  
	Turn=9
	Retries=0							  

	PlaceWeapon_XPosition=876  
	PlaceWeapon_YPosition=268         
	PlaceWeapon_Contents=34
  	PlaceWeapon_OnGround=0  
	PlaceWeapon_Ammo=1


[Event0091]	
	TypeOfEvent=10
	Turn=9	
	Retries=0

	Text_String_Index=24

[Event0100]
	TypeOfEvent=1					  
	Turn=12
	Retries=5							  

	PlaceWeapon_XPosition=946  
	PlaceWeapon_YPosition=318         
	PlaceWeapon_Contents=33
  	PlaceWeapon_OnGround=0  
	PlaceWeapon_Ammo=3

[Event0101]	
	TypeOfEvent=10
	Turn=12
	Retries=5

	Text_String_Index=116

[Event0150]
	EventEnd=1

[Sequence0001]
	TypeOfEvent=8
	Retries=0

[Sequence0002]
	TypeOfEvent=16

[Sequence0003]
	EventEnd=1